Ultimate. Marth combos generally consist of any single one of his attacks chained into any other attack, any number of times.

By continuing to use this site, you are agreeing to our use of cookies. The combo itself is as follows: a jump; a forward aerial; midair jump; and finally, a down aerial. Side Smash: 15.6 % (21.8 %) Marth quickly swings his sword up and over his head, hitting the ground powerfully. This warrior debuted in Fire Emblem: Awakening while pretending to be the original legendary hero.

Woops! He was officially confirmed as playable on June 12th, 2018. Ultimate Granblue Fantasy: ... Marth Super Smash Bros. Marth (マルス, Marth) is a playable character in Super Smash Bros. For a better experience, please enable JavaScript in your browser before proceeding.

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Likes: chrisall76 and Roy101 https://twitter.com/DanStrifeSSB/status/1072002567113199616, https://twitter.com/Mars_SailorMoon/status/1072572906578825218. Ultimate Edition - Switch or a Poké Ball Plus. I'm only really scratching the surface myself, but nair is basically what you want to be landing with. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Marth simply nets more combos off of nair at low percent than lucina manages (and for longer) and considering this is his lowest risk approach option, this is a massive plus in his favour. Alternatively, this ad may have just failed to load.

GameCube Controller Super Smash Bros. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. In this instance, I don't think you'd be able to combo fair landing into a D tilt as not only is the landing lag too significant but the kb from the tipper fair puts them too far from you even at zero. You are currently viewing our boards as a visitor. However, short hop ff aerials into fox trots and tech chases are very much Marths game plan this time around.

With Ultimate's reduced hitstun, Marth's combos will be the first to go (among other characters). Even speaking game engine, most of Marth's combos aside for landing aerials will be gone in Ultimate. In terms of training mode the combo indicator is a fairly decent indication of whether the cpu can act or not between your hits. Up Smash: 15.6 % (21.8 %) Crouching down, Marth jabs his sword straight up into the air with force.

Only tested against Mario and not sure if they can get out of it (first time testing this type of stuff). Ultimate, GameCube Controller Super Smash Bros.

In this Super Smash Bros. Mobile-friendly Frame Data for Marth in Super Smash Bros. Ultimate. Down Smash: 9.7 % (13.4 %) Two swings, left and right, to the sides, one after the other.

No part of this site or its content may be reproduced without the permission of the copyright holder. Here's a Marth combo video we recently made: This site uses cookies. Marth and Lucina are two different characters but they both share the same moves since they are from the same world. Ultimate Marth/Lucina Guide, we will guide you on how you can play with Marth/Lucina in Super Smash Bros. To clarify for your combo then, you can definitely land a sour spot nair into double fox trot D tilt at lower percents and get it to combo in training mode.

But it sounds like you would benefit more from actually watching good marths . Ultimate Edition - Switch. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. The Ken Combo refers to a spike setup with Marth discovered and popularized by professional Marth player, Ken.According to Ken, the Ken Combo was initially developed in the original Super Smash Bros. using Captain Falcon's up aerial followed with a down aerial meteor smash.. Ultimate that gives each fighter different augments to help get through the World of Light adventure mode.

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Marth and Lucina are two different characters but they both share the same moves since they are from the same world. The second hit can hit on both sides of Marth, and can be used to create space by short hopping then fast-falling immediately after using the move in the air. Click here to sign up right now and start on your path in the Smash community! Ultimate moves Overview. Street Fighter 5 Dragon Ball FighterZ Super Smash Bros. Side Smash: 15.6 % (21.8 %) Marth quickly swings his sword up and over his head, hitting the ground powerfully.

Marth is classified as fighter #21. Lucina has a great way of killing early out of a down tilt followed by a jab lock. Marth is a Super Smash Bros. mainstay, but fans might not be as familiar with Lucina.

It appeared that Ike’s Neutral Air — his biggest combo tool — had been nerfed, but players still found it easy to connect with other moves. marth Menu. Welcome to Smashboards, the world's largest Super Smash Brothers community!

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But I got up to 52% ish where the knock back makes it impossible to connect another hit.

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Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Down Smash: 9.7 % (13.4 %) Two swings, left and right, to the sides, one after the other. Ultimate. Ultimate Edition, Nintendo Super Smash Bros. That probably explains why she’s Marth’s echo fighter — a character with basically all the same moves and some slight statistical differences. Up Smash: 15.6 % (21.8 %) Crouching down, Marth jabs his sword straight up into the air with force. You must log in or register to reply here. Throws combos and aerial strings were barely true in Smash 4 and only in specific scenarios. Dancing Blade returns in Super Smash Bros. 4 as Marth's side special move, as well as that of his clone, Lucina. But it sounds like you would benefit more from actually watching good marths .

JavaScript is disabled. Combos aren't everything; that's just an example. Smash Ultimate 8.0 update buffs Marth & Ike.

EDIT: Yes, it does show them as true combos in Training Mode's combo counter All combos were tested on Cptn Falcon on a flat stage in training mode. If you short hop tipper fair and then fastfall; you can land a down tilt which leads to a combo string of short hop fair into down tilt. Ultimate. It continues its trend of being a fantastic move for marth and serves as your b and b combo starter as far as I can see so far, boasting the least landing lag out of his aerials (pending verified frame data as its quite close between nair and uair).