Life before Death. I understand the language issue with Hero. Ultimate supports 11 languages regardless of region: ... a sentiment reinforced by the controversy over Hero's Command Selection and potential language barrier issues. This is cool, but there's more than two languages. Still, an official Super Smash Bros. In fact there are 11 languages, of which at least 7 can and will see regular use in Europe. I don't imagine you have to know the spells in every language. Welcome to Reddit's finest Smash Bros community! You know, I just watched this tournament and hero's options showed up in 2 languages (I assume 1 language for each of the players). Idk, I'm definetly in the camp of pictures > numbers. Since the worst case scenario is probably an English speaker trying to learn the Japanese spells (since few of us know the characters in advance), I made a mnemonic chart to show how relatively easy it would be to do. NOTE 2: I made the chart quickly, and the mnemonics aren't great, but somehow the more memorable ones are often the least sensical. that has been my biggest point in all this. General reaction to Bandai Namco's decisions with Zestiria: http://youtu.be/OGp9P6QvMjY. These are such a good idea and I can’t believe no one else thought of this. Also a huge fan of Zelda, Super Smash Bros, Banjo-Kazooie/Tooie/DK64 and many other games. Close. The language menu in Ultimate. I think that’d be best. That's probably a good idea for colourblind players. GBF: Simugu - Fire adv. Press question mark to learn the rest of the keyboard shortcuts. Yeah one of the problems with mine were the slashes, I would add a flame icon and a snowflake icon to them as well. If something used the same shape, I would change the colour or add a large other shape to balance it out. Log in sign up. I think even ignoring the language barrier nonsense that Hero introduces it doesn't make sense why other characters like Shulk get clear giant color coordinated and labeled icons over their heads Percy Jackson style for their gimmicks while Hero's is confined to his itty bitty portrait while obscuring the other information that area provides. Press J to jump to the feed. I see what you're getting at here and this could work well, but I think simply numbering them would work extremely well and be pretty simple. Press J to jump to the feed. In Super Smash Bros. Welcome to Reddit's finest Smash Bros community! At least Kamikazee and Kaclang have the shine effect and the eyes. I thought that the picture of a sword might show how it would do a critical hit? It makes sense to change it to a symbol above his head and yeah you could also display numbers there but that's not intuitive or easy to remember. Smash Ultimate is an International game with players attending tournaments from dozens of tournaments, so a character that gives players an advantage based on the language … It might not be a hatchet/axe in all languages (all though it probably is). By using our Services or clicking I agree, you agree to our use of cookies. I might recommend replacing thwack and snooze with the literal face of Satan, to make it even easier. While grouping similar moves is a good idea, these icons will likely be the size of stocks, so seeing the difference between two like Sizz and Sizzle or Whack and Thwack would be very difficult. As of now, is there any rule stopping me from changing the language to whatever I want? Still, I was surprised that pro players treated it as quite so big a deal. Press question mark to learn the rest of the keyboard shortcuts, Melee Marth | Ultimate Inkling, GnW, Young Link, Peach. Still, I was surprised that pro players treated it as quite so big a deal. Current Super Smash Bros. In regards to your icon sizes, I think they might be a tad bigger than stocks, but yes, I agree that it's a bit hard to tell the difference between Sizz and Sizzle, so maybe the plus could be bigger in gameplay? Those are enormously different tasks. Raito stating clearly he doesn't think Hero's language barrier is unfair. I think even ignoring the language barrier nonsense that Hero introduces it doesn't make sense why other characters like Shulk get clear giant color coordinated and labeled icons over their heads Percy Jackson style for their gimmicks while Hero's is confined to his itty bitty portrait while obscuring the other information that area provides. If everyone needed to know every language, that would be a problem. SitemapAdvertisePartnershipsCareersPrivacy PolicyAd ChoiceTerms of UseReport Ad, CA Privacy/Info We CollectCA Do Not Sell My Info. I'm pretty casual, and I can't even process Hero's spells well enough in English to use him effectively. Ultimate. It's not like someone has to learn a new language (most of the spells are gibberish anyway). It's just Bandai Namco who blanked on it. Still takes a bit of time even if its a split second more. New comments cannot be posted and votes cannot be cast. Press J to jump to the feed. In fact, it makes him better for everyone. I made the chart in about an hour, and after that I was mostly able to navigate the spells upon switching the language of my game to Japanese. Ultimate . The French names are: Lame de metal, Lame de feu, Entaille gigaglace, Coupe Claire, Bang, Megabang, Crame, Supercrame, Kill, Superkill, Torpeur, Immoblindage, Premiers Secours, Super Accelero, Reflexion, Tension, Decluplo, Kamikaze, Plouf-Plouf, Teleportation, Explosion Magique. If you're going to France, then yeah, you would have to brush up on the French spells, not "learn the language." I cant read other languages as quickly as english though. Just have a second Switch with a different language for the second player's character, and play in local wireless. You just have to memorize 21 symbols. Just use them. Even ignoring that most players either speak English or can at least pronounce English letters, there are only 21 spells. I feel like there should be a workaround solution for special cases like this. … I think you did a great job making the icons both distinct and informative. (For the record, I have no knowledge of Japanese.). Remember, this effects the people playing hero AND their opponents. Universal icons for Hero's Command List spells would likely go a long way for the language barrier issue in Super Smash Bros. Maybe I'm naive about just how international things tend to get. User account menu. Even when playing normally, I'd like these icons better than just the words. For instance, I'd rather see a Triangle pointing up for Oomph/Psyche Up than a vaguely arm shaped icon. Nairo is ready to see some instant change for a problem that popped up at Mainstage. Ultimate Press question mark to learn the rest of the keyboard shortcuts . I'd say the 10 in bold are pretty clear if you speak English. Raito stating clearly he doesn't think Hero's language barrier is unfair. Fantastic list. No there is not, most TOs will be smart enough to stop you regardless though lol. NOTE: This isn't definitive data. 632. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Hero truly does need to be banned if there's a language barrier." The "Master Hand" Melee tournament series in Japan uses the game's English language option, as most of the Melee competitive scene is in the West. New comments cannot be posted and votes cannot be cast. You're browsing the GameFAQs Message Boards as a guest. Journey before Destination. what if the icons appeared in a plus/dpad shape? Also if the tournament is in english, switch your settings to English, go to practice/training and learn from there on your leisure. Should I get piranha plant as a DLC character? PS - as a colorblind player, I always appreciate when color is only one of multiple ways to distinguish between icons. There are what, like eight language options built into the game? But still icons (or something like them) are important for accessibility purposes so they should be able to understand the merits of having a toggle. For Super Smash Bros. I think the issue is: Imagine you have an English person playing a Japanese person in a tournament. Other than that it’s pretty good. Ultimate event’s decision to ban Hero came as a surprise to many, since Nintendo typically keeps the community and its … - Page 2. The game can only be set to one language or the other, so if either person is playing Hero, one person is going to be stuck looking at a list they don't understand. So I guess everyone in the entire community is going to have to learn the language of anywhere they want to travel or else be at a major disadvantage? If almost everyone is speaking the same language, and a couple people need to learn a few words in that same language because they are traveling in, I don't think it's a huge deal. UnF! Posted by 11 months ago. Fixing the game to make it accessible to everyone doesn't hurt the character. And that's not even talking about the fact that depending on font and size it might still be a problem for dyslexic players. Competitive players memorize way more intimidating data and put in more time to develop less important skills. Learning the remaining 11 words would probably take 3 matches using Hero. Even ignoring that most players either speak English or can at least pronounce English letters, there are only 21 spells. Welcome to Reddit's finest Smash Bros community! This is a much bigger issue then you seem to realize. I understand the language issue with Hero. In the same vein, Hocus Pocus would be just a ? Strength before Weakness. This honestly feels like they're scraping the bottom of the barrel to ban him. Thats still an unfair disadvantage since heros skills come out so fast. Why isn't hatchet man a hatchet or an axe? 2, will I be able to get steve? Archived. I tried to make them as visually distinct as possible so it would be easy to remember. Admittedly it wouldn't fit the Dragon Quest series, so perhaps a toggle in the settings would be in order. I would add a snowflake and flame effect to two of the slashes so they aren't all identical minus the color. There’s just never been a character before where reading was a part of their kit so I think they didn’t quite consider all the consequences. What are some good spirit builds for each Fighter's Pass 1 Character? Nairo comments on Hero’s Command Selection language barrier in Super Smash Bros. I've seen a lot of people mention them. Cookies help us deliver our Services. Ultimate dream roster: The further we get from Joker, Hero and Terry, the better they are in hindsight, just realised we got hero banjo AND steve, Banjo>Byleth> Hero>Joker>Min Min>Piranha>Terry>Steve, Banjo>Byleth > Plant > Steve > MinMin > Hero > Terry >Joker, Lets be honest, most of us would rather want a Pokemon or Fe rep than Steve. Hero truly does need to be banned if there's a language barrier.