By: ProGuides. GameCube Controller Super Smash Bros. I'm sure t0mmy will be awestruck. *Note: When Forward-Throwing against a wall this may be inescapable to some characters like Peach, Marth, and Zelda up to 50% at which point they can Tech. It also has an incredible vertical killing potential in its up-smash, which is the strongest uncharged up smash in the game. Always need a secondary. Bowser.

As someone who plays pichu a lot this is fairly standard, expect that neutral air that was sick, Pichu's whole game is edge guarding and I think fox/falco are the easiest to edge guard. A few strats on some good partners, assisted recovery, and the like. merpis, nobody knows what the 'true' confirms are yet. For Mario, edge-guarding is somewhat difficult, especially against Ridley, a fighter with a really good recovery. awesome guide, enjoyed reading it, I don't play Pichu, but I have Pikachu experience and I think you should incorporate invincible ledgehopped nairs into your ledgeguarding game, if you ask timmy he can tell you that was my main tactic against him in the tournament besides down throw up smash haha. It makes the read a lot more enjoyable. For Super Smash Bros. Ultimate, GameCube Controller Super Smash Bros. Well, it's good to leave it open enough to be creative. It does wonders for gimping but it does seem to get out-priotized against most up-bs so you have to watch out when edge guarding. http://www.smashboards.com/showthread.php?t=42749. Lew is no stranger to the Smash Bros. scene. Normally, Ridley with go right under the stage, then go straight up to ledge. That's one thing I really like about Pikachu and Pichu, they don't look smug or serious, just happy, like they don't care if they win or lose. New comments cannot be posted and votes cannot be cast. You have to make the most of his size and speed to avoid attacks and retaliate at the right times. Does an electric spin similar to its down smash. but thats such a minor detail that its totally unimportant. Welcome to Reddit's finest Smash Bros community! What is cool tho is that it seems like that might be a decent mixup, since they use landing nair and dair to link into other attacks or a grab, forcing the opponent to guess if the aerial hits their shield, at least in theory anyway. I love Pichu's idle animation. Ooo, stickied.

ANyways, I know its t0mmy. anyway the only thing that i dont like about this guide is the names that you made up for stuff. By continuing to use this site, you are agreeing to our use of cookies. * denotes an edge-guard is most likely needed to make this useful.

Honestly mate, you're better off just doing uthrow to thunder. When going offstage for a cargo throw or an edge guard, make sure to not go too low because Donkey Kong's vertical recovery is not great. I think I've got a good low percent one. It appears that you are using ad block :'(.

Normally, Ridley with go right under the stage, then go straight up to ledge. Moves to know. Teeb147, if uptilt combos into up air and up air combos into thunder, its a kill confirm since its kinda hard to di away and avoid something with a hitbox as big as thunder’s is. Edge Guard & Corner Protector - Extra Long 19.0ft [16.5ft Edge + 8 Pretaped Corners] with Baby Proofing, Home Safety Furniture Bumper and Table Edge Guards Child Safety [Brown] 4.3 out of … I'd also like to see a little eye candy. I just feel like comming up with a name, that doesnt make sense, for something that doesnt need a cute name just creates confusion.

I bet it's frustrating when Chu Dat wins big tournies with Pichu after learning him for a few months and you barely scrape by in the Oregon scene with Pichu after learning him for years.

Now are we talking Smash 4 aura or Project M?

4) I founded the advanced techniques Chu Dat uses with Pichu. Plus if my onlly complaint is just the names then cleary you did a great job on the last one. actually, this isn't stickied because mods never visit the pichu forums. Ice Climbers. Also the confirms arent necessarily guaranteed, so there's definitely going to be a learning curve. ... Early-kill potential, edge guarding, air-mobility and multi-jumps. if Ridley's trying to recover horizontally, nair is a really good option. Like Kirby and Ness, Pikachu was nerfed from the original to Melee. Just saying. Any of you guys find any good Pichu combos yet? You are currently viewing our boards as a visitor. just thought Id suggest something for you to think about, great job, and loved your vid. Cookies help us deliver our Services. go premium to hide all advertisements and this notice. JavaScript is disabled.

I don't think Pichu beats Fox but I still think he can hold his own.

U gotta make sure u land the spike hitbox tho, the same applies for usmash thunder (this has a smaller window). Great damage dealer that can be used right after launching the enemy up with an up tilt or a throw. Down Special.

Start your search now and free your phone It's great to see a lowtier get such a comprehensive guide.

W00T first page!

Seems like it has potential although I havent seen it be tried as an approach. I found that short hop dair on a grounded opponent combo's into thunder, at 70-80ish %. Do you know how the ftilts work? The difference with there gameplay is pikachu mains usually uses his thunder jolt and his quick attack to have more spacing, but pichu can't do that since it hurts him and the damage adds up. It's not terrible. in my pocket. Pichu can't be totally aggressive since it will get ko'ed easily from taking any damage (cuz of weight, especially), it lacks range and isn't quite as fast enough to overlook others' range so it's not gonna win just by charging at someone. With the rage effect in te game, would it be a good idea to use moves with recoil damages intensively in neutral?

He looks so damn happy to be there. Ultimate, GameCube Controller Super Smash Bros. How the hell is this not stickied? Is that still happening or is it dead.

Note to self: don't play my awful falco on stream. Someone PM Omnigamer and tell him to sticky, kthx. Its voice clips and moveset are directly taken from the same game. http://www.smashboards.com/showthread.php?t=61375. looks very combo heavy, racking up quick damage early with nair and up air and edgeguarding with thunderspike should be very effective. Trying to do a 0-death with Pichu must be impossibru. Pichu is really small and faster then pikachu.

It seems like he's going to have a hard time getting in. 827k members in the smashbros community.

Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Pikachu had numerous sprite changes during early development but the final design used when he was finally incorporated into the game is completely custom-made and based on its appearance in Super Smash Bros. Brawl.

The spiking thunder is a kill confirm so you can grab your opponent, throw them up when they have high enough damage, and use thunder. Heh. Toon Link.

Also your opponent's character factors in this as well, power houses might capitalize your percent gain for an early KO. Ridley could side-b when recovering horizontally, and not go into free-fall, therefore it a pretty good option for him. But I suspect you'll probably do this regardless of what I say. Pichu also gets ko'ed very early if not careful, so it's still a character that has to be played very well. If a spacie misses a techroll/getup Pichu pretty much has a guaranteed 0 to death. No more relying on autopilot approaches, it will now require thinking outside of the box and looking for new ways to maintain consistency. You are currently viewing our boards as a visitor.

It's by far the best character guide I've seen ex al. Pichu Combos. Pichu Guide. Yes! Press question mark to learn the rest of the keyboard shortcuts. And defensive play wont work by itself, especially with ultimate's new mechanics, it's an extra reason that you can't just camp and punish. Ultimate Edition, Nintendo Super Smash Bros. A d-air to n-air would've been sick.

Ultimate Edition - Switch.

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I love all these kill confirms at like 70 or so percent with thunder, its so stupidly good for a character like pichu to kill at a percent that low.

Pikachu is ranked 3rd of S tier.

So, playing aggressively, do you think if a little jump nair and if the opponents shield, I crawl back and do a dtilt will be good, or I should try something else for neutral? Great Pichu guide. Ultimate Edition, Nintendo Super Smash Bros. Full hop thunderjolts, eh? Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Is Team Strategies complete? Maybe enough to update it with new techniques, colored text, and an animated logo? https://m.youtube.com/watch?v=BxhmgoujftA. I can't say pichu's combos are going to be exaclty the same as pikachu's since his attacks have more knockback and pikachu's neutral aerial is different. Announced at E3 2001, Pikachu (ピカチュウ, Pikachū) is a Pokémon and starter character in Super Smash Bros. Melee. He was blessed with a spiking thunder and a aerial spike. Hope your happy! Similar to pikachu except without QA spam, but in return more nairs or short hop up airs. his grabs and aerials look rly good.

This has to be the largest and most detailed Pichu guide I've come across. Here's to hoping Pichu sticks for me, I find him really fun, and I hope I don't hit that wall you sometimes hit where your growth feels stunted without swapping to a "better character" which I imagine will be Pikachu for this entire era of Smash. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros.

Luigi. Pichu score: -91 22.09 % upvotes Show All Mewtwo is weak Against Pichu score: 91 77.91 % upvotes Pikachu score: 65 80.95 % upvotes ... Back air while a little hard to get used to at first is arguably one of the best edge guarding tools in the game because it is surprisingly strong and has insane range. A back-air as a potential stage-spike is usually a good idea, and is a safe idea. We know the entire Pichu’s moveset, we are (or not) Pichu mains, but do we know how to play him? Ultimate Edition - Switch or a Poké Ball Plus. You must log in or register to reply here. Try big letters and more colors.

Ultimate Edition - Switch. Sonic. Viable. DI has to be tested more thoroughly.

Ridley's side-b is a command grab, and if used off-stage, it send Mario and Ridley down, low under the map. go premium to hide all advertisements and this notice. Alternatively, this ad may have just failed to load. A large portion of all three pros’ kills occurred in … I started playing Pichu and I'm having fun with this char. Pichu having an aerial spike is amazing because he has awesome recovery so you don't have to worry about killing yourself off the edge trying to spike someone . Samus. ". For Mario, edge-guarding is somewhat difficult, especially against Ridley, a fighter with a really good recovery. I've been playing quite a bit of pichu yesterday night.

D. 7.

Mario, on the other hand, not so much. So I feel like pichu has to play more aggressively and do alot of fake outs. It dors about 38% and better yet can carry opponents off stage because it has a lot of horizontal movement. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. You must log in or register to reply here. (saved at 3:24). Does he have anything good for catching landings if the opponent jumps it? And I'll finish reading it later, looks good so far. Not so sure it does tbh.

By: t0mmy of the Super Smash Twins, t1mmy & t0mmy, A) Movement & Techniques for the Beginner, => Forward-throw => Grab => Forward-Throw*.