Overall, the move is similar in function to Kirby's Final Cutter. Ike can connect with multiple enemies with the initial hit. Its high impact effects are gated behind a long cooldown time of five turns, which nearly guarantees that the opponent will have charged their special before you do, perhaps even multiple times if they wield a Brave, Killer or Slaying weapon. A number of the other members, including the likes of Boyd and Shinon, look down on him as a rookie, constantly mocking his inexperience and flouting their skills. I fully support this now. The Great Aether trophy in Super Smash Bros. Brawl. Ike activating Aether (second blow) in Path of Radiance. Used in the South Korean version of, It is possible that the first hit of Ike's Aether animation in. Conversely, he will rise a much shorter height while giant. Ike activating Aether (first blow) in Path of Radiance. It might have…, Screenshot_2020-10-01-13-31-20-048_com.nintendo.zaba1080×2340 1.31 MB Screenshot_2020…, Tested hector with male corrin support then Brave ike and Brave Lucina support, used…, image750×1624 514 KB image750×1624 506 KB Ultimate, Aether is Ike's up special move.
Tech Support: 2 Answers: does bramimond have any hard counters? He’s often left vulnerable to gimps, which worsens his matchup against characters comfortable off-stage (such as Lucas and Piranha Plant).
Aether is present as a skill on one card in Fire Emblem Cipher: B05-089SR Radiant Hero, Ike.
Ike faces a foe and swings his sword up for a hit, then tosses his sword into the air, performs multiple nasty strikes, and finally unleashes a mighty overhand blow to send his opponent plummeting down. Now Ike went from Nair the character to up b the character.
Ike throws his sword in the air and crouches, preparing to jump. When activated, the skill deals two strikes to an enemy, combining the effects of the skills Sol and Luna. This article or section is a short summary of Aether. Like other characters, his Aether has gained two variations: Great Aether is once again Ike's Final Smash. Aether retains its combination of the Sol and Luna skills in their Awakening version and the activation rate is determined by (Skill/2)%. Ike's midstage potential has been nerfed but he is a serious threat at the ledge now, and can kill early with his signature move and dash attack. Ultimate, Aether is the Ike's Up Special move, with Chrom having a similar Up Special move and a Final Smash based on Awakening's version of Aether. It is traditionally obtained after class changing, as a mastery skill in Path of Radiance and Radiant Dawn, tied to Ike and Greil's classes, Lord, Hero and Vanguard, and as a class skill learned by Great Lords in Awakening. Aside from builds designed to maximise Arena score, Aether is most commonly seen on tanks with high Defense and/or Resistance who can use it to sustain over a long period of time.
Aether provides very little horizontal recovery and forces Ike to plummet downward after using it, and as a result, it is often considered one of the worst recovery moves in all of Smash.
You can either steal it from him, or just recruit him with Ike, and the scroll will come with. Aether's usability in this game is limited, however, as the final few bosses, including the Black Knight, Deghinsea, Sephiran, and Ashera, possess the Mantle skill, effectively negating Ike's chances of activating it in battle. ", "Now I'm mad! Chrom's Final Smash is called Awakening Aether. Chrom activating Aether (first blow) in Awakening. Ike's final smash, Great Aether, is a more powerful version of his in-game Aether move. Thus the Final Smash's flaming properties may be a reference to this scene.
4) Chapter 27, the boss in that chapter will drop it Remember, all Mastery Skills use 20 Capacity. Aether's long charge time means it will rarely activate without skills designed to accelerate special charge time. Lucina and her sisters will always inherit this skill from Chrom, even if he has not learned the skill or has the skill equipped when they are recruited. Just make sure that first strike hits! Chrom first dashes forward and does an upward sword strike, stunning any enemies it hits. Although his neutral aerial was weakened, his combo game has remained strong thanks to improvements to down tilt, while neutral aerial remained as a viable combo tool.
", or "Your end has come! While based on Aether, a move called Great Aether has never been performed in the Fire Emblem universe. Traditionally, "aether" or "ether" was a classical element defined as the substance of the universe beyond Earth - that is, space.
Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes. Ike first throws his sword in the air and crouches, preparing to jump. During this time, he gains armor. ", which are some of his critical/skill trigger quotes from Awakening (although he said "Now I'm angry!" It's now the move it was always meant to be, i.e the one that makes Ike busted in FE. Great Aether (大天空 lit "Great/Big Heavenly Sky") is Ike's Final Smash. Aether (天空, Sky or Aether), is the up special move of Ike. Aether is an effective follow-up to his down throw, and its disjointed hitbox can be used to hit enemies through solid platforms, interrupt enemies' aerial attacks, or activate Quark Mines in the Subspace Emissary. The Japanese name of the skill (literally meaning "heaven air/sky") refers to "the clear sky above the clouds", but it also can translate to ether (also spelled "aether") or firmament. Super Smash Bros. for Nintendo 3DS and Wii U introduced character customization, including alternate variations on each character's special moves. Aether is also the name of the setting of. If Ike uses Aether six times without landing on a platform (i.e. Chrom activating Aether (second blow) in Awakening. He knocks targets into the air with an upward swing, and then they're stuck there as he strikes over and over. Enemy/Boss: 4 Answers Ike activating Aether (start-up flash) in Radiant Dawn. Copyright (C) GamePress All Rights Reserved. Despite having access to Quick Draw and Aether, Ike’s recovery is rather poor. In Super Smash Bros. 4, Aether functions similarly to its Brawl incarnation but can no longer grab a ledge when facing away from it. Heavens. It animates similarly to the attack animation of Aether in Awakening. Ike using Aether in Super Smash Bros. for Wii U. Ike using Aether in Code Name: S.T.E.A.M.. From Fire Emblem Wiki, your source on Fire Emblem information. Thus the easiest way to defeat a user of Aether is to maximize on a special such as Bonfire or Iceberg, with a faster charge time while boasting high power. This is due to Aether's Japanese name 天空 Tenkū consisting of two parts (two characters; one syllable each) that were split in the sound clip; as this does not work quite as well in English, the name switch was used to fill the line. He appears using Aether on the Subspace Bomb that the Ancient Minister, a R.O.B.
It is a trigger skill which activates automatically when Ike is used to attack the opponent's lord unit, which adds +10 attack power to Ike until the end of the opponent's next turn. A special famous for being the signature move of Ike, Aether is one of the strongest specials available in Fire Emblem Heroes and is capable of turning the tides of battle given the right circumstances. SpotPass and DLC Ike also starts off with this skill, and Tiki also possesses the skill only when fought in the Tiki's Wyverns Double Duel. ---------- AETHER ---------- Use: A combination two-hit attack.
Fire Emblem Wiki is a FANDOM Games Community. Use Sol and Luna in succession. Aether shares the same italian name with the tome. In Fates, in addition to Ike and Lucina possessing the skill as amiibo units, it is possible to teach Aether to any other unit in the game as a downloadable content reward. Aether is personified as one of the earliest primordial Greek gods. It is known as Awakening Aether. The move can be used as an effective edgeguard if the final hit can be canceled: if Ike stands on the edge facing away from the platform and performs Aether, instead of falling through the stage to his death, he will turn around and grab the ledge, usually gimping the opponent. A special famous for being the signature move of Ike, Aether is one of the strongest specials available in Fire Emblem Heroes and is capable of turning the tides of battle given the right circumstances.
Ultimate), https://supersmashbros.fandom.com/wiki/Great_Aether?oldid=591888, Ike's Final Smash can be canceled, as can Toon Link's, Great Aether is a One-hit KO move dealing 300% damage on two stages in two specific situations - on. Aether is a skill that debuted in Fire Emblem: Path of Radiance. Ike throws Ragnell upward, jumps to catch it, and comes down with a downward slam. These changes render the move capable of reliably KOing middleweights around 115% from center stage and around 70% near the ledge, if all hits connect. It can inflict between 1% and 27% damage.