Zolthux's Guide to the Eldritch Knight (Updated: 08/12/2014) I. Halflings get that sweet lucky. I've wanted to try the eldritch knight for a while now, but i'm not sure how to build it, knowing that we start at lvl 3, and that the only races allowed are those from the PHB (tiefling variants, and human variants allowed). This one from GiantITPG is a fairly decent optimizer's build with some good examples. Next round you can use the poor sod as an improvised weapon. Var human is ok, but you will not be starving for ASI's or feats as a fighter. I almost never used evocation spells. I have a High Elf dex EK and it's a blast. Press J to jump to the feed. You said you were limited to phb for races, but can you pick classes from any book?
If you're starting as Fighter VHuman, you can't pick Warcaster as your lv1 feat. Best is subjective, play what you think is fun! I agree that dumping Int and/or running Dex can work well (especially since Mage Armor makes up for losing Plate), but I would never use TWF on an EK. The Eldritch Knight was the first character I played a full campaign with (we got up to level 11 or 12). I didn't think about doing a DEX build, what does BB and GFB mean though ? What about a dip into Artificer instead of Forge Cleric, if the DM allows it? Pick Defense Style, and use the cleric blessing to make your armor a +1 one. I heard that eldritch knight is a very defensive class, also I'm not sure about a build that comes online at level 8, since it might not make it to that level ^^'I'm definitely considering war caster though. So i'm turning to you Reddit to see how to optimise this build, because I'm not sure how to go about it. Two levels of Artificer gets you +1 armour and a +1 returning javelin or spear, and arcane weapon among other interesting spells, and it has synergy with EK for Intelligence (even if Wisdom is a generally more useful ability score). For your cleric spells, prep things like Bless, Protection from Evil/Good, Shield of Faith, etc.. Keep a spot open for Healing Word.
The Basics Welcome to my first guide. I would always go with a shield build to maximize that niche. EK's make great tanks and strength is great (ignore all the dex obsessed ninnies, their DMs ignore grapple rules and incorrectly sub acrobatics for athletics.) Don't do this. You're in a nice spot to get plenty of feats with those stats so you may want to plan out your levels ahead of time. The Eldritch Knight, when built correctly, is actually capable of being a very strong defensive fighter that does solid damage with a small suite of support or utility spells. Make str17 and wis16 with your variant bonus. Do you know what’s a pretty good mechanic? Behind her is an elf in leather armour, shooting arrows with arrows at the enemy renju with a fine bow. So what you want are, Shield + Defense fighting style. I've built a Feral variant winged tiefling EK, and it's turning out to be so fun. Magic. Pick Heavy Armor Master, makes your str18. Variant human, Str16, Dex12,Con18, Int11, Wis15, Cha9. All things that should last several rounds thanks to your great Con Saves. To each their own though obviously. Either set of dorfs is good for these rolls, it depends if you want to be more offense or defense. Wearing heavy plate armor, rushed into the goblin group with a shield on his head.
So our DM told us to create some new characters, we rolled for stats, I got : 12, 11, 15, 17, 16, 9. They focus their study on two of the eight schools of magic: abjuration and evocation. Eldritch knight 5e . Fighting Spirit: Three times per long rest you give yourself advantage on all attacks and gain temp hit points. Gnomes got some nice magical saves for int wis and char. I still have to decide on the race to take, and the feats, but thank you, As for spells I'll definitely follow your recommandation, since that's the thing that most people seem to agree on.
Was wondering if this specific idea was doable or any suggestions for it. With your rolls for a Dex based EK I would go: 12, 17, 16, 15, 11, 9 before racial bonuses.
Looking for Offtank melee with support spells and heavy armor. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. The returns to AC are increasing as AC increases, this is a big thing to note. For your level 3 spells take Shield, Absorb Elements, and your any school is your choice. I love the Eldritch Knight for what it is: a fighter that gains a few spells. Samurai. Spell slots are super limited because you're only a 1/3 caster so you in general don't want to use spells that have attack rolls. So our DM told us to create some new characters, we rolled for stats, I got : 12, 11, 15, 17, 16, 9. You grab green flame blade and make enemies regret approaching you, good dex saves, room for Resilient Wis. I went defence fighting style and took the Fey Teleportation feat at level 4 for a short rest misty step. Sentinel is a great feat to force enemies to focus on you, but you can also use booming blade to punish them for moving. With chainmail and shield, that'll give you 20AC right away. Press question mark to learn the rest of the keyboard shortcuts. I get going for a cleric multiclass - I had actually never thought of that before - but isn't this just a more complicated Paladin? For example you can be … Eldritch knight 5e guide and Eldritch Knight Spellcasting. This gets you the most mileage out of your limited spell slots. Several strong skill options, a language, and tool proficiencies. If you lack scouts in the party Find Familiar is great (and just in general good for any class). If you want to play Str based I would go: 16, 12, 17, 15, 11, 9 before racials. Horks can keep you alive and kicking for an extra round. Zolthux's Guide to the Eldritch Knight (Updated: 08/12/2014) I. My guy flies over and engages the archers and mages to take pressure off the main group. I've wanted to try the eldritch knight for a while now, but i'm not sure how to build it, knowing that we start at lvl 3, and that the only races allowed are those from the PHB (tiefling variants, and human variants allowed). warcaster is key, so you can use your reaction for a cantrip, VHuman can get it at lvl 1. This guide is about real Eldritch Knights with real ultimate power and how to play them. In this post, we will examine the different choices you will be presented with when leveling up your Eldritch Knight. 7th Level Your party is gonna love you if you run Bless a lot, too. Str based gets you slightly higher AC when you can afford plate (one higher) and slightly higher damage with your melee weapons (not ranged). Table of Contents show. Sage is a great background. If so, I'd go Fighter1/Forge Cleric1/Fighter2 and never look at cleric again, keep going down fighter. Keep in mind you might want to switch some of those around depending on your racial bonuses, even numbers are preferred but odd ones can be ok if there is a feat you want down the line. EKs are possibly the tankiest class in the game with Plate + a shield + Shield. Heavily armored high elf - 17 12 16 15 11 9. Dex based lets you use a larger variety of weapons with great ranged options although they generally do less damage. Heavy Armor Master is nice early on but quickly becomes useless. As for spells, you want shield, absorb elements, blur, and mirror image. Expeditious Retreat is good for extra speed. Abjuration spells grant an Eldritch Knight additional protection in battle, and evocation spells deal damage to many foes at once, extending the fighter's reach in combat.